Quest of Stains

Three Sisters, One Mummy

A Quest to Collect the Dragon Balls

Catfolk’s Log; Land Date 29/5/957:

We ventured into the Grand Bazaar in order to gather supplies for our journey into the desert. Grabbed some parasols and cooling gels. Rented these awesome looking suits that give us free water and clean the air we breath. The first day was boring as heck because NOTHING HAPPENED.

Catfolk’s Log; Land Date 30/5/957:

Part way through our second day in this massive litter box, Aiken thought he saw something and asked, " Kuromori, what do your elf eyes see?"
“Not 100% sure man, but they’re creepy looking.”
He wasn’t kidding. After they charged at us and fell over dead, we found out they were made out of ashes and blood. That was it. So we continue on and come across a nice looking inn on their own personal oasis. Inside we met three nice ladies who, as it turns out, were sisters. They made us some food and let us stay the night with them. Aiken and Dare really seemed to get along with them; they stayed up all night yelling each others names. What an odd game…

Catfolk’s Log; Land Date 31/5/957:

The three sisters were walking a little weird this morning but Dare and Aiken seemed to be in pretty good moods so I guess the boys won the game. I caught some fish in there lake (yes) while some of the others helped tend to the ladies’ farm. Kuromori was acting all grumpy saying, “I don’t trust them, I’m not gonna.” After hauling in my fishies, the ladies and I made a nice feast and they taught me how to make sushi! I never had time to learn at the Academy! The food was lovely but yet again Kuromori was getting all picky. Hmph.

Catfolk’s Log; Land Date 32/5/957:

After a sweet breakfast and a slightly awkward goodbye, it was time to start heading deeper into this desert. Most of the day was uneventful but everything changed when the worm nation attacked. From behind we all suddenly heard a loud thundering and could feel the ground shake. At our backs there was a large pack of what Aiken called ashworms! It took a while but we realized that running was not going to work. So instead the dust-elf had the thought to just stand still. The worms shot past us, but we had a…. bigger problem. By bigger I mean a MASSIVE dust worm. With no where else to go but up, we went up. As in on top of this thing. Awesome. The boat captain steered this big guy with explosions through the deadly wind wall that was now just to the left of us. All of those rocks and sand shards hurt and then it got really hot. So hot that the sand had become glass. The wind had simply stopped, and our new found group sized mount was thrashing beneath us. It looked so sad that we put it out of it’s misery. It then proceeded to explode all over everybody. The last thing I saw before passing out from the pain from being impaled by a worm spike was the Kobold being shot out of the sky. He died. Dare carved an odd symbol into his forehead then shoved a ball into his mouth. No idea how but he’s alright now and that black orb stopped glowing. Free stuff from it’s stomach (yay, kind of). Nap time….

Catfolk’s Log; Land Date 33/5/957

Looking around, this town was abandoned looong ago. Everything was covered in more than one layer of sand and dust. After rummaging through a magical bag that gave me a free brush we investigate a strange tree in the town square that had an amulet around one of its roots. It tried to kill us, Kobold almost died again. We grabbed its shiny things, I took a snazzy dragon comb from it. Oh and Dare’s new sword made him a woman.

Upon looking up at the peak of the grand pyramid, it was determined that the peak was glowing. The dancer really seemed interested in the strange symbols on the wall even though they really did not give us any information about the town or the wind wall. The first few rooms were rather plain, with most of the doorways covered by rubble. More symbol reading. One room had a small pool filled with a strange liquid in it. All I wanted to do was figure out what it was but noooo, it had to reach out and attack me! No way I was standing around for that. It was kawabata time. The slime thing took quite the liking to Kobato. That thing grabbed her and didn’t let go until she magically appeared in another room. Must have been that crazy cool looking cape. Dare tried slicing at it with his new cold short sword but the creature just split in half. A few divisions and one missing bard later, Szzlx summoned a pit under the goo and tossed some sort of mining explosive in with them. Dare and I kept them in the pit until the bomb went off.

More symbols. Head upstairs and there is this odd black layer at the bottom of the steps. Kuromori tossed in an arrow only for the floor to separate around it. Ew. Not sure why but Dare shoved his sword in there and the scarabs started crawling into his skin. Ew. With no idea how to get those things out without killing Dare too, we blew the Call of the Dingler. He runs up, grabs the whistle and blows it in such a way that the beetles instantly leave his body. The Dingler smashed clear through the wall and beats a hasty retreat. Kobato fans them out the opening and we slowly deal with the swarm.

I found a cool staff in the corner of the bug room that I gave to Szzlx. On the second floor there was a pool room identical to the one below with the slime but at least this one’s fillings weren’t alive. Still deadly, but at least it wasn’t actively coming for our necks. Kobato smashed a hole so that the upper pool flowed into the bottom one. Szzlx flew up another level only to encounter a mummy. Dare threw up a hook and we pulled the mummy all the way to the first floor. There was a chest with a single leather glove and two eye lenses. The tiny half-vampire pried the sandy source of the glowing from the ceiling; an orb of a similar size and shape as the black one used to save our previously dead Kobold friend. As we are about to make our leave, our mummy pal had made his way back to the second level. No way are we fighting this straight up after those bugs and slimes. Que kitty-cat piƱata time. The old dust bag had what turned out to be a Ring of Dispel Magic. Now all we have to do is get back past this wind wall….

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